Procedural World
Procedural world with evolving creatures and birds. Dynamic terrain generation with AI-driven life forms.
I make simulations of evolution, warehouses and factories. In my spare time I created game engines, games and many simulations with well over 15,000 downloads. Professionally I work on a high-performance simulation platform at InControl.
DRAG TO ROTATE • SCROLL TO ZOOM • BUILT WITH WEBGL
In high school my bad handwriting got me a laptop, which I used to secretly program games and build evolution simulations that won two national awards and paid for university. I studied mathematics, worked on warehouse simulations, and created AI-driven games with neural networks and evolution. Now I'm using AI to push the limits of my productivity and explore how far engineering can go in creating software that matters, with simulations remaining my main focus.
Procedural world with evolving creatures and birds. Dynamic terrain generation with AI-driven life forms.
Quick platformer game made for vibe-jam in one week. Online platformer with overworld and highscores.
Draw creatures that evolve using neural networks. Custom game engine written in C from scratch.
Neural network players learn football through evolutionary algorithms.
Physics/chemistry simulation for designing custom universes. Some universes develop simple lifeforms.
Artificial life simulation with evolving creatures. Design creatures by tweaking evolutionary parameters.
Working on Enterprise Resource Simulator (ERS). A high performance simulation platform. I work on every part of the platform which includes:
Created a goal planning app for the Apple Store and Android where you can break down your long-term goals into smaller goals with AI.
Developed simulation software for warehouses and 3D visualization systems:
Documenting my journey with AI tools like Claude, Cursor, and how they transformed my programming workflow.
A physics-based platformer where you swing ropes and evade deadly saws, created for Vibe Jam.
After getting frustrated with Hugo's complexity, I built my own minimal blog generator using Python and templates.
My inbox is always open. Whether you have a question or just want to say hi, I'll try my best to get back to you!